First of all, the idea that "fighting games and shooters" are the main chunk of the core gaming market is rather silly. If anything, it's FPS and RPGs. Fighting games are barely more than a niche. Still, the Wii has plenty to offer there; SSBB as you said (although some, myself included, would debate how much of a fighting game it is), Guilty Gear XX Accent Core, Mortal Kombat: Armageddon. I've also heard good things about some of the franchise-based fighters, like Naruto and DBZ, at least if you don't hate the series (unfortunately, they bug the crap out of me). There are also less traditional combat games, like Wii Sports Boxing, and the 1:1 Swordfighting coming up in Wii Sports Resort, which use the Wii controls.geekman wrote:You guys do bring up interesting arguments, i do think that the Wii is the ultimate party system, And i also believe that the Wii is has more Creativity in it than any other system.
But people who like conventional fighting games and shooters will find that they wont be satisfied with a Wii. Games like Call of Duty 4 or (the soon to be) Soul Caliber 4, just cant be found very easily on the Wii. The only game i can think of that can match these games is Super smash bros brawl but what else is there? Try finding a shooter on the Wii that stands up against Halo 3 or Bioshock.
**Although, I may have to eat my words in the future so you can keep that in mind.
Shooters, while you have somewhat of a valid point with, are still not too uncommon on the Wii. Metroid Prime 3, while it is more of a First Person Adventure, is supposed to have very good combat, from a first person perspective. Medal of Honor: Heroes 2 has some problems, but the controls are top notch. RE4Wii, while a port, and not a true FPS, is easily the best shooting game I've ever played-- the controls are simply not possible on any other platform, and pointing with the Wii remote to aim your gun works insanely well. There's also The Conduit on the horizon, which looks to have great controls, although the graphics seem more focused on technology than art direction (then again, the same could be said of Halo, depending on how you look at it)
Besides which, lumping the success of a game into how strictly it adheres to a genre is one of the reasons that the industry hasn't really persuaded people to give up their PS2s. If someone can truly ONLY enjoy things in a certain genre, I feel very sorry for them. Even within genres I dislike (Racing, Sports), I am able to find games I love (Burnout, Wii Sports/Fit). There are a great many games that non-gamers would likely not enjoy, that are good, on Wii. Again, I have to point out RE4 here, as well as mention Okami, which are both ports, but done to the point where they are better than the originals (Okami's Wii version has some publishing flaws and stupid mistakes, but as a game it is almost entirely better). To list a few random ones, No More Heroes, most Nintendo games (even casual titles like Wii Sports and Wii Fit offer surprising depth), Blast Works, as well as many other games provide unique and interesting experiences which any gamer should be able to appreciate, and can only be found on the Wii.
This is ignoring the Virtual Console, as well, which provides many classic games at prices better than what you can often find at a used games store (although many, again myself included, think they are still too high), and games which you would have an extremely difficult time finding anyway.
The idea that gamers cannot enjoy a Wii is as absurd as the notion that a family cannot enjoy a 360. Are the BIG NAME games for 360, Halo 3, Gears of War, etc. family friendly? No. Are there tons of perfectly fun, family oriented 360 titles out there? Sure. Will they take a little bit of research to dig up? Perhaps. But even though I loathe Microsoft, and personally refuse to buy a 360, I have no problem admitting that it could serve just fine as a family or party console.